Humour and Comedy in Digital Game Live Streaming.
Mark Richard JohnsonPublished in: New Media Soc. (2024)
Keyphrases
- digital games
- live streaming
- peer to peer
- streaming video
- game based learning
- limited bandwidth
- educational games
- game play
- computer games
- learning tools
- learning environment
- serious games
- game design
- next generation networks
- quality degradation
- video quality
- video games
- behavior analysis
- learning management systems
- digital media
- video sharing
- social interaction
- software engineering
- wireless sensor networks