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Evaluating ginnungagap: a middleware for migration of partial game-state utilizing core-selection for latency reduction.

Paul B. BeskowGeir A. ErikstadPål HalvorsenCarsten Griwodz
Published in: NETGAMES (2009)
Keyphrases
  • game design
  • game playing
  • neural network
  • response time
  • computer games
  • reduction method
  • application layer