Multisensory Pseudo-Haptics for Rendering Manual Interactions with Virtual Objects.
Evan PezentAlix S. MacklinJeffrey M. YauNicholas ColonneseMarcia K. O'MalleyPublished in: Adv. Intell. Syst. (2023)
Keyphrases
- virtual objects
- augmented reality
- virtual environment
- virtual world
- real environment
- real scenes
- computer graphics
- physical world
- live video
- reference images
- human computer interaction
- direct manipulation
- high quality
- real time
- virtual reality
- high fidelity
- reinforcement learning
- computer generated
- image processing
- computer vision