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Planning for Computer Games Research and Industry: A Structured Dialogue Design Approach.
Christos Gatzoulis
Fernando Loizides
Panayiotis Zaphiris
Published in:
Comput. Games J. (2016)
Keyphrases
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computer games
commercial games
case study
game engine
game developers
design process
mixed initiative
digital storytelling
educational software
video games
serious games
game play
game design
game development