Real-Time Implementation of the Vertex Component Analysis Algorithm on GPUs.
A. BarberisGiovanni DaneseFrancesco LeporatiAntonio PlazaEmanuele TortiPublished in: IEEE Geosci. Remote. Sens. Lett. (2013)
Keyphrases
- real time
- component analysis
- graphics processing units
- learning algorithm
- parallel implementation
- gpu implementation
- data sets
- hardware implementation
- probabilistic model
- k means
- input data
- text classification
- non stationary
- image matching
- data clustering
- worst case
- blind source separation
- similarity measure
- computer vision