Cinematic Camera Control in 3D Computer Games.
Ting-Chieh LinZen-Chung ShihYu-Ting TsaiPublished in: WSCG (Short Papers) (2004)
Keyphrases
- computer games
- visual servoing
- control system
- video games
- computer controlled
- game design
- educational games
- vision system
- field of view
- serious games
- game play
- game ai
- digital storytelling
- commercial games
- camera calibration
- board game
- structure from motion
- educational software
- game engine
- interactive storytelling
- game playing
- digital games
- camera motion