Development of a Computer Vision Interactive Game for Supporting Dental Care Education in Taiwan.
Yen-Ting LinMing-Chin KaoYa-Jhu YangXiu-Ru YangChao-Ting LinPublished in: ICALT (2021)
Keyphrases
- computer vision
- computer graphics
- st century
- serious games
- support systems
- mobile games
- image processing
- role play
- long term
- games based learning
- decision support
- object recognition
- information and communications technology
- medical education
- software engineering
- digital games
- game development
- academic institutions
- health care
- mobile learning
- interactive narrative
- medical care
- learning games
- e learning
- lifelong learning
- game playing
- game theory
- vision system
- nash equilibrium
- interactive learning environments
- video games
- computer games
- distance learning
- medical imaging
- virtual reality
- case study