Creating a virtual human that visualizes skin strain distribution for apparel wearing simulation.
Akinobu MaejimaYusuke TonumaYoshiyuki KuboTatsuo YotsukuraAkihiro OzawaKen KusanoHiroto MoriTakehiro TagawaPublished in: SIGGRAPH Asia Technical Briefs (2018)
Keyphrases
- virtual humans
- virtual reality
- haptic interaction
- virtual environment
- agent model
- embodied agents
- virtual training
- multi party
- virtual world
- motion capture
- human body
- machine learning
- computer graphics
- mixed reality
- cognitive map
- human emotion
- autonomous agents
- color space
- hand held
- color images
- object recognition
- cooperative
- multi agent
- three dimensional