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An Efficient Synchronization Mechanism for Mirrored Game Architectures.
Eric Cronin
Anthony R. Kurc
Burton Filstrup
Sugih Jamin
Published in:
Multim. Tools Appl. (2004)
Keyphrases
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computer games
game play
game playing
learning mechanism
game theory
educational games
serious games
access control
virtual world
video games
game design
mechanism design
game tree