Login / Signup

An Efficient Synchronization Mechanism for Mirrored Game Architectures.

Eric CroninAnthony R. KurcBurton FilstrupSugih Jamin
Published in: Multim. Tools Appl. (2004)
Keyphrases
  • computer games
  • game play
  • game playing
  • learning mechanism
  • game theory
  • educational games
  • serious games
  • access control
  • virtual world
  • video games
  • game design
  • mechanism design
  • game tree