A Method of Estimating the Object of Interest from 3D Object and User's Gesture in VR.
Sungjin HongHeesook ShinChoRong YuSeong Min BaekYoun-Hee GilPublished in: VRST (2022)
Keyphrases
- d objects
- topological information
- object recognition
- d mesh
- cad models
- object matching
- three dimensional objects
- multi views
- image contours
- multiple views
- pose estimation
- virtual environment
- viewpoint
- shape descriptors
- three dimensional
- minimum bounding
- matching algorithm
- object representation
- multi view
- geometric invariants
- pose normalization
- occluded objects
- machine learning