SanjigenJiten: Computer Assisted Language Learning System within a 3D Game Environment.
Robert HowlandSachi UranoJunichi HoshinoPublished in: Advances in Computer Entertainment (2012)
Keyphrases
- computer assisted language learning
- language learning
- foreign language
- open ended
- vocabulary acquisition
- computer assisted learning
- educational games
- english language
- computer games
- learning tools
- video games
- computer technology
- college students
- game engine
- virtual world
- natural language
- computer assisted
- statistically significant