Smooth scheduling under variable rates or the analog-digital confinement game.
Ami LitmanShiri Moran-ScheinPublished in: SPAA (2006)
Keyphrases
- circuit design
- data conversion
- game theory
- delta sigma
- printed circuit
- scheduling problem
- resource allocation
- mixed signal
- video games
- scheduling algorithm
- game playing
- analog vlsi
- nash equilibrium
- computer games
- game design
- digital media
- round robin
- game theoretic
- cmos image sensor
- low power
- virtual world
- cooperative game
- imperfect information
- neural network
- search algorithm
- low cost
- signal processing
- coalitional games
- flexible manufacturing systems
- optimal strategy
- resource constraints
- real time
- educational games