Research on the application of gaze visualization interface on virtual reality training systems.
Haram ChoiJoung-Huem KwonSanghun NamPublished in: J. Multimodal User Interfaces (2023)
Keyphrases
- virtual reality
- virtual environment
- virtual training
- virtual reality technology
- tangible user interface
- augmented reality
- computer interface
- three dimensional
- visual data mining
- virtual world
- computer graphics
- computer animation
- multi sensory
- virtual humans
- virtual reality environments
- virtual museum
- e learning
- photorealistic
- gaze tracking
- human computer interface
- interactive virtual
- human machine interface
- data analysis
- video sequences
- computer vision