A Preliminary Analysis of Android Educational Game Accessibility.
Jesse J. MartinezJames FogartyJon E. FroehlichPublished in: ASSETS (2021)
Keyphrases
- preliminary analysis
- educational games
- video games
- game design
- mobile devices
- computer games
- computing education
- learning tools
- educational tools
- game based learning
- online game
- serious games
- malware detection
- simulation game
- mobile platforms
- children learn
- conducted an empirical study
- foreign language
- user centered
- game play
- smart phones
- mobile applications
- teachable agent
- android application
- learning algorithm
- active learning
- metadata