Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiquitous computing.
Adrian David CheokKok Hwee GohWei LiuFarzam FarbizSiew Wan FongSze Lee TeoYu LiXubo YangPublished in: Pers. Ubiquitous Comput. (2004)
Keyphrases
- ubiquitous computing
- physical world
- smart objects
- context aware
- mobile computing
- physical environment
- context awareness
- cyber physical systems
- ambient intelligence
- smart devices
- human activities
- physical objects
- social interaction
- pervasive computing
- everyday life
- context aware systems
- computing devices
- human centric
- mobile communications
- everyday objects
- communication technologies
- ubiquitous environment
- mobile devices
- ubiquitous systems
- ad hoc networking
- human beings
- human behavior
- context aware computing
- social networks
- mobile users
- mobile phone
- ubiquitous computing environments
- ubiquitous computing technology
- human learning
- rfid technology
- mobile games
- human interaction
- virtual environment
- smart environments
- artificial neural networks
- artificial intelligence