Assessment of attention through user's performance in a virtual reality game.
David Mendez-EncinasAaron SújarDavid Delgado-GómezPublished in: CEV (2022)
Keyphrases
- virtual reality
- virtual space
- virtual world
- virtual environment
- computer graphics
- three dimensional
- augmented reality
- virtual humans
- photorealistic
- virtual reality technology
- computer animation
- game theory
- virtual museum
- multi sensory
- user interaction
- video games
- visual data mining
- interactive virtual
- computer games
- user experience
- virtual laboratory
- collaborative virtual environments
- real time
- multimedia