Experience applying language processing techniques to develop educational software that allow active learning methodologies by advising students.
José Jesús Castro-SchezMiguel A. RedondoFrancisco JuradoJavier AlbusacPublished in: J. Netw. Comput. Appl. (2014)
Keyphrases
- educational software
- language processing
- learning methodologies
- natural language processing
- human language technology
- computer games
- software design
- natural language
- knowledge representation
- machine translation
- machine learning
- teaching materials
- computational methods
- serious games
- learning environment
- case study
- knowledge base
- information retrieval