Virtual Reality as a mean for increasing privacy awareness: The escape room example.
Sofia Niovi MaragkoudakiChristos KalloniatisPublished in: PCI (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- computer graphics
- three dimensional
- augmented reality
- photorealistic
- computer animation
- privacy preserving
- virtual reality technology
- multi sensory
- virtual humans
- virtual training
- visual data mining
- data analysis
- interactive virtual
- tangible user interface
- private information
- personal information
- force feedback
- real time
- image processing