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StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering.
Lukas Radl
Michael Steiner
Mathias Parger
Alexander Weinrauch
Bernhard Kerbl
Markus Steinberger
Published in:
CoRR (2024)
Keyphrases
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real time rendering
image based rendering
computer graphics
image synthesis
multiple views
d scene
depth information
general purpose
gpu implementation
computer vision
frame rate
real time
massively parallel
light field
photorealistic
high quality
view synthesis
image processing