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Two stage Real-Time stereo correspondence algorithm and FPGA architecture using a modified Generalized Hough transform.
Frank Schumacher
Thomas Greiner
Published in:
IWSSIP (2014)
Keyphrases
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real time
stereo correspondence
generalized hough transform
hardware implementation
preprocessing
dynamic programming
computational complexity
pipelined architecture
object recognition
probabilistic model
motion estimation
level set
fpga device