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A Genetic Algorithm to Improve an Othello Program.

Jean-Marc AlliotNicolas Durand
Published in: Artificial Evolution (1995)
Keyphrases
  • genetic algorithm
  • evaluation function
  • temporal difference learning
  • board game
  • world class
  • simulated annealing
  • game playing
  • game tree search
  • computer programs
  • temporal difference
  • game theory
  • step size