On the Development of an Autonomous Agent for a 3D First-Person Shooter Game Using Deep Reinforcement Learning.
Paulo SerafimYuri Lenon B. NogueiraCreto Augusto VidalJoaquim Bento Cavalcante NetoPublished in: SBGames (2017)
Keyphrases
- autonomous agents
- reinforcement learning
- video games
- computer games
- game development
- multi agent
- multi agent systems
- game theory
- multi agent environments
- game playing
- game play
- optimal control
- function approximation
- computational systems
- mobile games
- dynamic environments
- sufficient conditions
- search algorithm
- control architecture
- learning algorithm
- reinforcement learning methods
- machine learning