Decoding Fear: Exploring User Experiences in Virtual Reality Horror Games.
He ZhangXinyang LiChristine QiuXinyi FuPublished in: CoRR (2023)
Keyphrases
- virtual reality
- user experience
- virtual environment
- image recognition
- computer graphics
- user behavior
- three dimensional
- user interaction
- augmented reality
- virtual world
- computer animation
- end users
- user interface
- photorealistic
- virtual humans
- interactive virtual
- visual data mining
- virtual training
- multi sensory
- real time
- virtual museum
- virtual reality technology