Serious Games for Autism Based on Immersive Virtual Reality: A Lens on Methodological and Technological Challenges.
Vita Santa BarlettaFederica CarusoTania Di MascioAntonio PiccinnoPublished in: MIS4TEL (2022)
Keyphrases
- virtual reality
- serious games
- technological challenges
- virtual environment
- virtual world
- computer graphics
- rapidly changing
- augmented reality
- virtual reality technology
- multi user
- virtual space
- game play
- virtual reality environments
- photorealistic
- learning technologies
- virtual characters
- virtual training
- multi sensory
- learning processes
- social skills
- game development
- video games
- social networks
- educational games
- interactive virtual
- computer games
- virtual museum
- web based training
- collaborative virtual environments
- communication skills
- virtual humans