Social acceptability of virtual reality in public spaces: experiential factors and design recommendations.
Pouya EghbaliKaisa VäänänenTero JokelaPublished in: MUM (2019)
Keyphrases
- virtual reality
- public space
- virtual environment
- computer graphics
- augmented reality
- virtual laboratory
- virtual world
- user interface design
- design process
- three dimensional
- user interface
- user experience
- multi camera
- high quality
- virtual space
- real time
- collaborative virtual environments
- virtual museum
- virtual reality technology