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Automatic Hierarchical Level of Detail Optimization in Computer Animation.

Ashton E. W. MasonEdwin H. Blake
Published in: Comput. Graph. Forum (1997)
Keyphrases
  • computer animation
  • virtual reality
  • computer generated imagery
  • computer graphics
  • motion capture
  • human motion capture
  • three dimensional
  • constrained optimization
  • image processing
  • software engineering