Login / Signup
A qualitative investigation of student perceptions of game elements in a gamified course.
Tugce Aldemir
Berkan Celik
Goknur Kaplan
Published in:
Comput. Hum. Behav. (2018)
Keyphrases
</>
student perceptions
quantitative and qualitative
computer games
student learning
online course
virtual world
video games
game play
qualitative and quantitative
statistically significant
attitudes toward
serious games
game based learning
game development
college level