Blended In-Game and Off-Game Learning: Assimilating Serious Games in the Classroom and Curriculum.
Tim MarshLi Zhiqiang NickoleEric KlopferJason HaasPublished in: SGDA (2012)
Keyphrases
- serious games
- digital games
- game based learning
- game development
- game play
- game engine
- educational games
- video games
- communication skills
- educational tools
- computer games
- virtual environment
- game design
- learning process
- design principles
- elementary school students
- learning scenarios
- intelligent tutoring
- online learning
- elementary school
- adventure game
- social skills
- virtual characters
- secondary school
- learning environment
- learning processes
- technology enhanced
- learning activities
- reinforcement learning
- game playing
- mobile learning
- mobile devices