Procedural Content Generation in Competitive Multiplayer Platform Games.
Georg VolkmarNikolas MählmannRainer MalakaPublished in: ICEC-JCSG (2019)
Keyphrases
- computer games
- online game
- educational games
- game play
- serious games
- generation process
- imperfect information
- video games
- game design
- role playing game
- object oriented
- mobile games
- mobile applications
- multimedia content
- web content
- multimedia
- learning tools
- game playing
- game based learning
- virtual environment
- multi agent systems
- web pages