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Training to Improve Spatial Orientation in Engineering Students Using Virtual Environments.
Cristina Roca-González
Jorge Martín-Gutiérrez
Cristina Mato Corredeguas
Melchor García-Domínguez
Published in:
HCI (17) (2014)
Keyphrases
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virtual environment
engineering students
virtual training
serious games
virtual reality
virtual world
multi user
computer graphics
collision detection
learning processes
training set
real time
computer vision
online learning
human interaction
virtual humans
e learning