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Geopostors: a real-time geometry / impostor crowd rendering system.
Simon Dobbyn
John Hamill
Keith O'Conor
Carol O'Sullivan
Published in:
SI3D (2005)
Keyphrases
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real time
real time rendering
high fidelity
graphics hardware
view dependent
computer graphics
gpu implementation
image based rendering
low cost
control system
realistic rendering
three dimensional
image rendering
image generation
high definition
texture mapping
real time systems
image synthesis