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A Virtual-Reality Based Neurofeedback Game Framework for Depression Rehabilitation using Pervasive Three-Electrode EEG Collector.
Hanshu Cai
Ziyang Wang
Yanhao Zhang
Yunfei Chen
Bin Hu
Published in:
ChineseCSCW (2017)
Keyphrases
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virtual reality
virtual environment
virtual world
augmented reality
three dimensional
computer graphics
virtual reality technology
machine learning
brain computer interface
photorealistic
interactive virtual
video games
virtual humans
virtual space
computer animation
multi sensory