Immersive Virtual Reality as a Supplement in the Rehabilitation Program of Post-Stroke Patients.
Maria Anna V. San LuisRowel O. AtienzaAmado M. San LuisPublished in: NGMAST (2016)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- computer graphics
- ischemic stroke
- three dimensional
- augmented reality
- virtual reality technology
- photorealistic
- computer animation
- multi sensory
- virtual humans
- virtual space
- virtual museum
- virtual reality environments
- clinical trials
- virtual laboratory
- virtual training
- multi user
- digital museum
- interactive virtual
- multiagent systems