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A Frankenstein Approach to Open Source: The Construction of a 3D Game Engine as Meaningful Educational Process.
Brett E. Shelton
Jon Scoresby
Tim Stowell
Michael R. Capell
Marco A. Alvarez
K. Chad Coats
Published in:
IEEE Trans. Learn. Technol. (2010)
Keyphrases
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game engine
open source
educational process
game development
serious games
computer games
game design
video games
game play
source code
higher education
educational content
educational games
e learning
reference model
artificial intelligence
key features