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Promoting Mental Well-Being for Audiences in a Live-Streaming Game by Highlight-Based Bullet Comments.
Junjie H. Xu
Yulin Cai
Zhou Fang
Pujana Paliyawan
Published in:
GCCE (2021)
Keyphrases
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live streaming
peer to peer
streaming video
next generation networks
behavior analysis
limited bandwidth
real time
image sequences
quality degradation