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Watching Support System by Annotation Displaying According to Fighting Game Situations.

Tomoki KajinamiKazuya Hasegawa
Published in: ICEC (2017)
Keyphrases
  • decision support
  • video games
  • real world
  • metadata
  • active learning
  • computer games
  • knowledge base
  • digital libraries
  • end users
  • game design