Making Augmented Reality Practical on Mobile Phones, Part 1.
Daniel WagnerDieter SchmalstiegPublished in: IEEE Computer Graphics and Applications (2009)
Keyphrases
- augmented reality
- mobile phone
- qr code
- mixed reality
- mobile users
- mobile learning
- smart phones
- human computer interaction
- mobile devices
- virtual objects
- virtual reality
- mobile technologies
- m learning
- multi user
- real scenes
- real environment
- user interface
- learning games
- mobile phone users
- mobile applications
- image processing
- mobile robot
- camera calibration
- expert systems