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To Virtualize or Not? The Importance of Physical and Virtual Components in Augmented Reality Board Games.
Jessica Ip
Jeremy R. Cooperstock
Published in:
ICEC (2011)
Keyphrases
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augmented reality
virtual objects
board game
mixed reality
virtual reality
human computer interaction
real scenes
real environment
game design
camera tracking
real world
three dimensional
user interface
virtual environment
physical world
live video