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Usability and Computer Games: Working Group Report.
T. C. Nicholas Graham
Paul Curzon
Gavin J. Doherty
Philippe A. Palanque
Richard Potter
Christopher Roast
Shamus P. Smith
Published in:
DSV-IS (2006)
Keyphrases
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computer games
working group
educational software
video games
educational games
game design
working conference
game play
game development
commercial games
interactive storytelling
digital storytelling
board game
database
digital games
online game
game playing
games based learning
transnational digital government