On the Use of Augmented Reality Technology for Creating Interactive Computer Games.
Chin-Shyurng FahnMeng-Luen WuWei-Tyng LiuPublished in: HCI (19) (2013)
Keyphrases
- augmented reality
- computer games
- virtual reality
- mixed reality
- interactive storytelling
- live video
- human computer interaction
- virtual objects
- digital entertainment
- game design
- input device
- synthetic characters
- real scenes
- commercial games
- game play
- video games
- interaction design
- computer graphics
- case study
- multi user
- educational games
- learning games
- computer generated imagery
- camera tracking
- tangible interaction
- face to face collaborative learning
- head mounted display
- game playing
- real environment
- serious games
- learning process
- higher order thinking skills
- image processing