Login / Signup

An efficient method for changing undergraduate students' addiction to the computer games into the interest of learning.

Guo Chun WanChuang GaoMei Song Tong
Published in: TALE (2017)
Keyphrases
  • undergraduate students
  • computer games
  • learning algorithm
  • learning process
  • learning systems
  • recent advances
  • educational software
  • learning analytics
  • digital games
  • board game