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Four Lenses for Designing Morally Engaging Games.
Malcolm Ryan
Dan Staines
Paul Formosa
Published in:
DiGRA/FDG (2016)
Keyphrases
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educational games
game theory
computer games
video games
imaging systems
game playing
nash equilibrium
real time
nash equilibria
cooperative
game theoretic
case study
database
stochastic games
monte carlo tree search
general game playing
weighted majority