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A GPU-Enabled Real-Time Framework for Compressing and Rendering Volumetric Videos.

Dongxiao YuRuopeng ChenXin LiMengbai XiaoGuanghui ZhangYao Liu
Published in: IEEE Trans. Computers (2024)
Keyphrases
  • real time
  • graphics hardware
  • low cost
  • high quality
  • probabilistic model
  • video content
  • high fidelity
  • d scene
  • sports video
  • high definition
  • real time rendering