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A GPU-Enabled Real-Time Framework for Compressing and Rendering Volumetric Videos.
Dongxiao Yu
Ruopeng Chen
Xin Li
Mengbai Xiao
Guanghui Zhang
Yao Liu
Published in:
IEEE Trans. Computers (2024)
Keyphrases
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real time
graphics hardware
low cost
high quality
probabilistic model
video content
high fidelity
d scene
sports video
high definition
real time rendering