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Let-floating: Moving Bindings to Give Faster Programs.

Simon L. Peyton JonesWill PartainAndré L. M. Santos
Published in: ICFP (1996)
Keyphrases
  • moving objects
  • computer programs
  • automatic programming
  • machine learning
  • decision making
  • real world
  • genetic algorithm
  • highly efficient
  • moving target
  • programming environment
  • single point
  • intermediate level