Attention-Weighted Texture and Depth Bit-Allocation in General-Geometry Free-Viewpoint Television.
Camilo C. DoreaRicardo L. de QueirozPublished in: IEEE Trans. Circuits Syst. Video Technol. (2017)
Keyphrases
- free viewpoint
- depth image based rendering
- depth map
- bit allocation
- view dependent
- multi view
- depth information
- scene geometry
- view synthesis
- image synthesis
- rate distortion
- virtual view
- image compression
- image processing
- video sequences
- real scenes
- stereo images
- depth images
- low bit rate
- macroblock
- computer vision
- image based rendering
- wavelet transform
- object recognition
- d scene
- image coding
- image quality