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Real-time online camera synchronization for volume carving on GPU.
Torkel Andreas Haufmann
André Rigland Brodtkorb
Asbjørn Berge
Anna Kim
Published in:
AVSS (2013)
Keyphrases
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real time
vision system
graphics hardware
video rate
gpu accelerated
low cost
high speed
gpu implementation
computer vision
online learning
camera parameters
camera calibration
outdoor environments
volume rendering
super resolution
monocular camera
control system