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Implementation of a Lattice Boltzmann kernel using the Compute Unified Device Architecture developed by nVIDIA.
Jonas Tölke
Published in:
Comput. Vis. Sci. (2010)
Keyphrases
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compute unified device architecture
graphics processing units
lattice boltzmann
parallel computing
gpu implementation
real time
numerical simulations
efficient implementation
moving objects
general purpose
theoretical analysis
parallel algorithm
parallel implementation