Real-time agent-based crowd simulation with the Reversible Jump Unscented Kalman Filter.
Robert ClayJonathan A. WardPatricia TernesLe-Minh KieuNick MallesonPublished in: Simul. Model. Pract. Theory (2021)
Keyphrases
- real time
- crowd simulation
- unscented kalman filter
- markov chain
- dynamic model
- inertial sensors
- kalman filter
- multi agent systems
- virtual characters
- vision system
- state estimation
- crowd behavior
- particle filter
- augmented reality
- position and orientation
- extended kalman filter
- constant velocity
- computer vision
- learning algorithm