Imperfect Information in Reactive Modules Games.
Julian GutierrezGiuseppe PerelliMichael J. WooldridgePublished in: KR (2016)
Keyphrases
- imperfect information
- game theoretic
- perfect information
- game playing
- game tree search
- game theory
- opponent modeling
- game tree
- fictitious play
- nash equilibrium
- card game
- imperfect information games
- stochastic games
- search algorithm
- monte carlo
- alternating time temporal logic
- finite automata
- decision problems
- decision makers
- worst case