Login / Signup
Player Interaction with Procedurally Generated Game Play from Crowd-Sourced data.
Sylvester Arnab
Mark Russell Lewis
Alessandro Bogliolo
Lorenz Cuno Klopfenstein
Saverio Delpriori
Samantha Clarke
Published in:
CHI PLAY (Companion) (2019)
Keyphrases
</>
crowd sourced
data sets
game play
data sources
databases
social networks
training data
sensor networks
data collection
machine learning
data analysis
video games